X-Wing Miniatures Solo 2.0 RE-view

So, I recently play tested V 2.0 of the Solo campaign created by FFG. With the latest version update they listed multiple changes. -Attitude changes from round to round -Maneuvers have been changed for certain dice results -Changes in the order of the Ai’s choice of actions -Tally markers, Attitude markers and additional attitude options Results of the flight: To start, I played a simple Quick Build ship against the AI. I played the Solo introductory scenario twice with one ship and once with two players. One of the quick builds was Thane with Stealth device and outmaneuver, another with a T-65 and with a proton torpedoes and Thane, and the last was T-65 with no upgrades, each time changing up the patrol ships\reinforcements. Turns times were 9-12, I never lost any of the scenarios and I never was shot at more than twice a turn. Navigating the Mechanics: FFG has made some serious changes to how the AI chooses its maneuver and actions. Its atti...